Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
34404
?
63969
?
53949
?
44663
?
36473
?
46844
?
26072
?
53404
?
36223
?
44218
Total damage to objectives
1250
9593
4359
6281
12050
30103
66637
10480
49667
8633
Total damage to buildings
990
0
3038
5083
8682
13048
2688
9572
5012
2666
Total damage shielded
0
0
0
0
0
0
0
0
0
3023
Total heals on teammates
0
0
0
0
0
0
0
0
620
0

Abilities usage

in numbers

Decisive Strike (Q)

77xpressed

Courage (W)

26xpressed

Judgment (E)

61xpressed

Demacian Justice (R)

17xpressed

?

Garen

Skill path

Most popular ability leveling order
?
P
Perseverance
?
Q
Decisive Strike
1
8
10
12
13
?
W
Courage
3
14
15
17
18
?
E
Judgment
2
4
5
7
9
?
R
Demacian Justice
6
11
16

Summoner spell

Most popular spells
?
?
50.2% WR(17301 Matches)
?
?
49.0% WR(4374 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.55% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Garen
?
Camille
1.19KDA1.50
0.28%Kill Participation0.31%
17Vision Score26
34,404Damage Dealt46,844
3Max CS Advantage37.25
33CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 365 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead3
Blue83,937G
Difference+7,000G
Red90,937G
?
13,989G
?
19,705G
?
18,469G
?
16,801G
?
14,973G
3,581G
5,455G
2,320G
3,334G
3,220G
17,570G
?
14,250G
?
20,789G
?
20,135G
?
18,193G
?